These games have been developed to challenge the most advanced reactive student/dog teams. All of the skills that I have taught in my reactive dog classes (“Click to Calm” or Leslie McDevitt's “Control Unleashed”) are tested here.
The goal is to re-create safely some of the situations that pet owners and dog-sport enthusiasts face in ordinary life. Activities like standing in a line at the training facility to pay for dog treats, or waiting in the queue before an agility run, pose special problems if your dog has not been taught to wait calmly amid lots of people and dogs in a noisy environment. The waiting patiently skill is taught separately from all others.
In general, when people play games, they learn the rules first and then begin to strategize about the manner in which they will complete the tasks. The same process is followed in class. My students learn the rules of the game and then weigh the decisions: whether or not the dog can even participate, and, if so, how to make that dog’s experience more pleasurable. Safety and comfort are always the goals.
Through video, games such as Soccer, Dodge Ball, and Relay Races will be introduced and observed. Rules on how to play each game are included in the Session notes.